Flow, video games, and how we can make learning more captivating
Found your work/writing through David. I love this - the bullet examples with emojis really help illustrate your point!
This was a very insightful post! Having unnecessary obstacles that are voluntary seems like a great strategy. I really like how you broke everything down, your articles are always really well structured 😊
I like the way you frame the difference between work and play 🙂
Work: constrained, and the worker has no control.
Play: full of opportunity, and the player has control.
Found your work/writing through David. I love this - the bullet examples with emojis really help illustrate your point!
This was a very insightful post! Having unnecessary obstacles that are voluntary seems like a great strategy. I really like how you broke everything down, your articles are always really well structured 😊
I like the way you frame the difference between work and play 🙂
Work: constrained, and the worker has no control.
Play: full of opportunity, and the player has control.